Able to design simple and complex systems making them appealing and acessible for the target audience
Systems Design
Progression & Balancing
I have a lot of know how on balancing and progression to make the best experience possible for players
Accessibility
I like to plan every design with the target audience in mind to make sure they understand and like them
Prototyping
I love prototyping and I think that’s key to good design
Recent Work
From The Blog
Criação de Side Quests – Diferenças entre FFXV e The Witcher 3
Um assunto que venho discutindo com colegas de trabalho aqui do studio é sobre criação de quests/side quests…
Hello world with prototyping 101 – PART 3
Hello! So its time for the last post on prototyping 101. I hope you guys liked it as…
Hello world with prototyping 101 – PART 2
Hello! I'm back! Last post we talked about how to organize our game ideas so you can find…